The Resource 2019 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE) : 24th of March 2019, Osaka, Japan, organizers: Ming Lin, Anne-Hélène Olivier, Julien Pettré
2019 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE) : 24th of March 2019, Osaka, Japan, organizers: Ming Lin, Anne-Hélène Olivier, Julien Pettré
Resource Information
The item 2019 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE) : 24th of March 2019, Osaka, Japan, organizers: Ming Lin, Anne-Hélène Olivier, Julien Pettré represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Missouri University of Science & Technology Library.This item is available to borrow from 1 library branch.
Resource Information
The item 2019 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE) : 24th of March 2019, Osaka, Japan, organizers: Ming Lin, Anne-Hélène Olivier, Julien Pettré represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Missouri University of Science & Technology Library.
This item is available to borrow from 1 library branch.
- Language
- eng
- Extent
- 1 online resource
- Note
- "The 4th edition of the workshop Virtual Humans and Crowds in Immersive Environments (VHCIE) will take place during the 26th IEEE Conference on Virtual Reality and 3D User Interfaces that will be held from March 23th through March 27th, 2019 at the Osaka International Convention Center in Osaka, Japan."--PDF introduction
- Label
- 2019 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE) : 24th of March 2019, Osaka, Japan
- Title
- 2019 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE)
- Title remainder
- 24th of March 2019, Osaka, Japan
- Statement of responsibility
- organizers: Ming Lin, Anne-Hélène Olivier, Julien Pettré
- Title variation
-
- VHCIE 2019
- Virtual Humans and Crowds for Immersive Environments (VHCIE), 2019 IEEE
- Language
- eng
- Cataloging source
- COO
- Illustrations
- illustrations
- Index
- index present
- LC call number
- QA76.9.V5
- LC item number
- I3442
- Literary form
- non fiction
- http://bibfra.me/vocab/lite/meetingDate
- 2019
- http://bibfra.me/vocab/lite/meetingName
- IEEE Virtual Humans and Crowds for Immersive Environments (Workshop)
- Nature of contents
-
- dictionaries
- bibliography
- http://library.link/vocab/relatedWorkOrContributorDate
- 2019
- http://library.link/vocab/relatedWorkOrContributorName
-
- Lin, Ming
- Olivier, Anne-Hélène
- Pettré, Julien
- Institute of Electrical and Electronics Engineers
- IEEE Virtual Reality Conference
- http://library.link/vocab/subjectName
-
- Virtual reality
- Shared virtual environments
- Digital computer simulation
- Crowds
- Digital computer simulation
- Shared virtual environments
- Virtual reality
- http://bibfra.me/vocab/relation/supportingbody
- 8aVeTGhbjJk
- Label
- 2019 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE) : 24th of March 2019, Osaka, Japan, organizers: Ming Lin, Anne-Hélène Olivier, Julien Pettré
- Note
- "The 4th edition of the workshop Virtual Humans and Crowds in Immersive Environments (VHCIE) will take place during the 26th IEEE Conference on Virtual Reality and 3D User Interfaces that will be held from March 23th through March 27th, 2019 at the Osaka International Convention Center in Osaka, Japan."--PDF introduction
- Bibliography note
- Includes bibliographical references and author index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Control code
- 1104399115
- Dimensions
- unknown
- Extent
- 1 online resource
- Form of item
- online
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other physical details
- illustrations
- Specific material designation
- remote
- System control number
- (OCoLC)1104399115
- Label
- 2019 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE) : 24th of March 2019, Osaka, Japan, organizers: Ming Lin, Anne-Hélène Olivier, Julien Pettré
- Note
- "The 4th edition of the workshop Virtual Humans and Crowds in Immersive Environments (VHCIE) will take place during the 26th IEEE Conference on Virtual Reality and 3D User Interfaces that will be held from March 23th through March 27th, 2019 at the Osaka International Convention Center in Osaka, Japan."--PDF introduction
- Bibliography note
- Includes bibliographical references and author index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Control code
- 1104399115
- Dimensions
- unknown
- Extent
- 1 online resource
- Form of item
- online
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other physical details
- illustrations
- Specific material designation
- remote
- System control number
- (OCoLC)1104399115
Subject
- Digital computer simulation
- Digital computer simulation -- Congresses
- Shared virtual environments
- Shared virtual environments -- Congresses
- Virtual reality
- Virtual reality -- Congresses
- Conference papers and proceedings
- Conference papers and proceedings
- Crowds -- Computer simulation -- Congresses
Genre
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.library.mst.edu/portal/2019-IEEE-Virtual-Humans-and-Crowds-for-Immersive/UYQ5KzcK0vE/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.library.mst.edu/portal/2019-IEEE-Virtual-Humans-and-Crowds-for-Immersive/UYQ5KzcK0vE/">2019 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE) : 24th of March 2019, Osaka, Japan, organizers: Ming Lin, Anne-Hélène Olivier, Julien Pettré</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.library.mst.edu/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.library.mst.edu/">Missouri University of Science & Technology Library</a></span></span></span></span></div>
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.library.mst.edu/portal/2019-IEEE-Virtual-Humans-and-Crowds-for-Immersive/UYQ5KzcK0vE/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.library.mst.edu/portal/2019-IEEE-Virtual-Humans-and-Crowds-for-Immersive/UYQ5KzcK0vE/">2019 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE) : 24th of March 2019, Osaka, Japan, organizers: Ming Lin, Anne-Hélène Olivier, Julien Pettré</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.library.mst.edu/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.library.mst.edu/">Missouri University of Science & Technology Library</a></span></span></span></span></div>