The Resource Atari to Zelda : Japan's video games in global contexts, Mia Consalvo
Atari to Zelda : Japan's video games in global contexts, Mia Consalvo
Resource Information
The item Atari to Zelda : Japan's video games in global contexts, Mia Consalvo represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Missouri University of Science & Technology Library.This item is available to borrow from 1 library branch.
Resource Information
The item Atari to Zelda : Japan's video games in global contexts, Mia Consalvo represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Missouri University of Science & Technology Library.
This item is available to borrow from 1 library branch.
- Summary
- "In the early days of arcades and Nintendo, many players didn't recognize Japanese games as coming from Japan; they were simply new and interesting games to play. But since then, fans, media, and the games industry have thought further about the "Japaneseness" of particular games. Game developers try to decide whether a game's Japaneseness is a selling point or stumbling block; critics try to determine what elements in a game express its Japaneseness--cultural motifs or technical markers. Games were "localized," subjected to sociocultural and technical tinkering. In this book, Mia Consalvo looks at what happens when Japanese games travel outside Japan, and how they are played, thought about, and transformed by individuals, companies, and groups in the West. Consalvo begins with players, first exploring North American players' interest in Japanese games (and Japanese culture in general) and then investigating players' DIY localization of games, in the form of ROM hacking and fan translating. She analyzes several Japanese games released in North America and looks in detail at the Japanese game company Square Enix. She examines indie and corporate localization work, and the rise of the professional culture broker. Finally, she compares different approaches to Japaneseness in games sold in the West and considers how Japanese games have influenced Western games developers. Her account reveals surprising cross-cultural interactions between Japanese games and Western game developers and players, between Japaneseness and the market."--Booki jacket
- Language
- eng
- Extent
- 1 online resource
- Contents
-
- A game's building blocks: western developers and Japanese games
- Conclusions
- Introduction :
- The floating world travels west
- Playing with cosmopolitanism: Japanese videogames and North American players
- Unintended travel: ROM hackers and fan translations of Japanese videogames
- Playing Japan's games
- Much ado about JRPGs: Square Enix and corporate creation of videogames
- Localization: making the strange familiar
- The Japanese console game industry: Capcom and Level-5
- Isbn
- 9780262332194
- Label
- Atari to Zelda : Japan's video games in global contexts
- Title
- Atari to Zelda
- Title remainder
- Japan's video games in global contexts
- Statement of responsibility
- Mia Consalvo
- Subject
-
- BUSINESS/Business Technology
- CULTURAL STUDIES/Global Studies
- Chōsen Kōgei Kenkyūkai
- Electronic books
- Electronic books
- GAME STUDIES/Game History
- GAMES -- Board
- Japan
- Video games industry
- Video games industry -- Japan
- Videospiel
- Video games
- Video games -- Japan
- Video games -- Social aspects
- Video games -- Social aspects -- Japan
- Language
- eng
- Summary
- "In the early days of arcades and Nintendo, many players didn't recognize Japanese games as coming from Japan; they were simply new and interesting games to play. But since then, fans, media, and the games industry have thought further about the "Japaneseness" of particular games. Game developers try to decide whether a game's Japaneseness is a selling point or stumbling block; critics try to determine what elements in a game express its Japaneseness--cultural motifs or technical markers. Games were "localized," subjected to sociocultural and technical tinkering. In this book, Mia Consalvo looks at what happens when Japanese games travel outside Japan, and how they are played, thought about, and transformed by individuals, companies, and groups in the West. Consalvo begins with players, first exploring North American players' interest in Japanese games (and Japanese culture in general) and then investigating players' DIY localization of games, in the form of ROM hacking and fan translating. She analyzes several Japanese games released in North America and looks in detail at the Japanese game company Square Enix. She examines indie and corporate localization work, and the rise of the professional culture broker. Finally, she compares different approaches to Japaneseness in games sold in the West and considers how Japanese games have influenced Western games developers. Her account reveals surprising cross-cultural interactions between Japanese games and Western game developers and players, between Japaneseness and the market."--Booki jacket
- Cataloging source
- N$T
- http://library.link/vocab/creatorDate
- 1969-
- http://library.link/vocab/creatorName
- Consalvo, Mia
- Dewey number
- 794.80952
- Illustrations
- illustrations
- Index
- index present
- LC call number
- GV1469.3
- LC item number
- .C646 2016
- Literary form
- non fiction
- Nature of contents
-
- dictionaries
- bibliography
- http://library.link/vocab/subjectName
-
- Video games
- Video games
- Video games industry
- Chōsen Kōgei Kenkyūkai
- GAMES
- Video games
- Video games industry
- Video games
- Japan
- Videospiel
- Label
- Atari to Zelda : Japan's video games in global contexts, Mia Consalvo
- Antecedent source
- unknown
- Bibliography note
- Includes bibliographical references (pages 221-251) and index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
-
- A game's building blocks: western developers and Japanese games
- Conclusions
- Introduction :
- The floating world travels west
- Playing with cosmopolitanism: Japanese videogames and North American players
- Unintended travel: ROM hackers and fan translations of Japanese videogames
- Playing Japan's games
- Much ado about JRPGs: Square Enix and corporate creation of videogames
- Localization: making the strange familiar
- The Japanese console game industry: Capcom and Level-5
- Control code
- 946887798
- Dimensions
- unknown
- Extent
- 1 online resource
- File format
- unknown
- Form of item
- online
- Isbn
- 9780262332194
- Level of compression
- unknown
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other physical details
- illustrations
- http://library.link/vocab/ext/overdrive/overdriveId
-
- 2e2f0a86-08c5-4cd2-a9c4-230a7d3a267e
- 8853
- 9780262332187
- Quality assurance targets
- not applicable
- Reformatting quality
- unknown
- Sound
- unknown sound
- Specific material designation
- remote
- System control number
- (OCoLC)946887798
- Label
- Atari to Zelda : Japan's video games in global contexts, Mia Consalvo
- Antecedent source
- unknown
- Bibliography note
- Includes bibliographical references (pages 221-251) and index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
-
- A game's building blocks: western developers and Japanese games
- Conclusions
- Introduction :
- The floating world travels west
- Playing with cosmopolitanism: Japanese videogames and North American players
- Unintended travel: ROM hackers and fan translations of Japanese videogames
- Playing Japan's games
- Much ado about JRPGs: Square Enix and corporate creation of videogames
- Localization: making the strange familiar
- The Japanese console game industry: Capcom and Level-5
- Control code
- 946887798
- Dimensions
- unknown
- Extent
- 1 online resource
- File format
- unknown
- Form of item
- online
- Isbn
- 9780262332194
- Level of compression
- unknown
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other physical details
- illustrations
- http://library.link/vocab/ext/overdrive/overdriveId
-
- 2e2f0a86-08c5-4cd2-a9c4-230a7d3a267e
- 8853
- 9780262332187
- Quality assurance targets
- not applicable
- Reformatting quality
- unknown
- Sound
- unknown sound
- Specific material designation
- remote
- System control number
- (OCoLC)946887798
Subject
- BUSINESS/Business Technology
- CULTURAL STUDIES/Global Studies
- Chōsen Kōgei Kenkyūkai
- Electronic books
- Electronic books
- GAME STUDIES/Game History
- GAMES -- Board
- Japan
- Video games industry
- Video games industry -- Japan
- Videospiel
- Video games
- Video games -- Japan
- Video games -- Social aspects
- Video games -- Social aspects -- Japan
Genre
Member of
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.library.mst.edu/portal/Atari-to-Zelda--Japans-video-games-in-global/TmuJqsh619Y/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.library.mst.edu/portal/Atari-to-Zelda--Japans-video-games-in-global/TmuJqsh619Y/">Atari to Zelda : Japan's video games in global contexts, Mia Consalvo</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.library.mst.edu/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.library.mst.edu/">Missouri University of Science & Technology Library</a></span></span></span></span></div>
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.library.mst.edu/portal/Atari-to-Zelda--Japans-video-games-in-global/TmuJqsh619Y/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.library.mst.edu/portal/Atari-to-Zelda--Japans-video-games-in-global/TmuJqsh619Y/">Atari to Zelda : Japan's video games in global contexts, Mia Consalvo</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.library.mst.edu/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.library.mst.edu/">Missouri University of Science & Technology Library</a></span></span></span></span></div>