The Resource Design patterns in Java LiveLessons, Douglas C. Schmidt
Design patterns in Java LiveLessons, Douglas C. Schmidt
Resource Information
The item Design patterns in Java LiveLessons, Douglas C. Schmidt represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Missouri University of Science & Technology Library.This item is available to borrow from 1 library branch.
Resource Information
The item Design patterns in Java LiveLessons, Douglas C. Schmidt represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Missouri University of Science & Technology Library.
This item is available to borrow from 1 library branch.
- Summary
- "Despite continuous improvements in hardware processors, storage, and networks, developing quality software on-time and under budget remains difficult. Moreover, developing high quality, reusable software is even more challenging. The principles, practices, and skills required to develop such software are best learned by attaining mastery of patterns and frameworks. A pattern describes a reusable solution to a common problem that arises within a particular context of software design. When related patterns are woven together they provide a vocabulary and a process for the orderly resolution of software development problems. A framework is an integrated set of software components that collaborate to provide a reusable architecture for a family of related applications. Frameworks can also be viewed as concrete realizations of patterns that facilitate direct reuse of detailed designs and source code. Design Patterns in Java LiveLessons describes how to master the complexity of developing software by learning and applying object-oriented patterns and frameworks. It centers on a case study based on many of the patterns in the book Design Patterns: Elements of Reusable Object-Oriented Software (the so-called 'Gang of Four' book) that showcases pattern- and object-oriented design and programming techniques using Java. This case study will help you evaluate the limitations of alternative software development methods (such as algorithm decomposition) and demonstrate by example how patterns and object-orientation help to alleviate such limitations."--Resource description page
- Language
- eng
- Extent
- 1 online resource (1 streaming video file (5 hr., 54 min., 22 sec.)).
- Note
- Title from title screen (viewed Nov. 25, 2013)
- Label
- Design patterns in Java LiveLessons
- Title
- Design patterns in Java LiveLessons
- Statement of responsibility
- Douglas C. Schmidt
- Language
- eng
- Summary
- "Despite continuous improvements in hardware processors, storage, and networks, developing quality software on-time and under budget remains difficult. Moreover, developing high quality, reusable software is even more challenging. The principles, practices, and skills required to develop such software are best learned by attaining mastery of patterns and frameworks. A pattern describes a reusable solution to a common problem that arises within a particular context of software design. When related patterns are woven together they provide a vocabulary and a process for the orderly resolution of software development problems. A framework is an integrated set of software components that collaborate to provide a reusable architecture for a family of related applications. Frameworks can also be viewed as concrete realizations of patterns that facilitate direct reuse of detailed designs and source code. Design Patterns in Java LiveLessons describes how to master the complexity of developing software by learning and applying object-oriented patterns and frameworks. It centers on a case study based on many of the patterns in the book Design Patterns: Elements of Reusable Object-Oriented Software (the so-called 'Gang of Four' book) that showcases pattern- and object-oriented design and programming techniques using Java. This case study will help you evaluate the limitations of alternative software development methods (such as algorithm decomposition) and demonstrate by example how patterns and object-orientation help to alleviate such limitations."--Resource description page
- Cataloging source
- UMI
- Characteristic
- videorecording
- http://library.link/vocab/creatorName
- Schmidt, Douglas C
- LC call number
- QA76.73.J38
- LC item number
- S36 2013
- PerformerNote
- Presenter, Douglas C. Schmidt
- Runtime
- 355
- Series statement
- LiveLessons
- http://library.link/vocab/subjectName
-
- Java (Computer program language)
- Software patterns
- Object-oriented programming (Computer science)
- Java (Computer program language)
- Object-oriented programming (Computer science)
- Software patterns
- Technique
- live action
- Label
- Design patterns in Java LiveLessons, Douglas C. Schmidt
- Note
- Title from title screen (viewed Nov. 25, 2013)
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Configuration of playback channels
- unknown
- Content category
- two-dimensional moving image
- Content type code
-
- tdi
- Content type MARC source
- rdacontent
- Control code
- 864716597
- Dimensions
- unknown
- Extent
- 1 online resource (1 streaming video file (5 hr., 54 min., 22 sec.)).
- Form of item
- online
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Medium for sound
- other
- http://library.link/vocab/ext/overdrive/overdriveId
- cl0500000346
- Sound
- sound
- Sound on medium or separate
- sound on medium
- Specific material designation
-
- remote
- other
- System control number
- (OCoLC)864716597
- Video recording format
- other
- Label
- Design patterns in Java LiveLessons, Douglas C. Schmidt
- Note
- Title from title screen (viewed Nov. 25, 2013)
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Configuration of playback channels
- unknown
- Content category
- two-dimensional moving image
- Content type code
-
- tdi
- Content type MARC source
- rdacontent
- Control code
- 864716597
- Dimensions
- unknown
- Extent
- 1 online resource (1 streaming video file (5 hr., 54 min., 22 sec.)).
- Form of item
- online
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Medium for sound
- other
- http://library.link/vocab/ext/overdrive/overdriveId
- cl0500000346
- Sound
- sound
- Sound on medium or separate
- sound on medium
- Specific material designation
-
- remote
- other
- System control number
- (OCoLC)864716597
- Video recording format
- other
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.library.mst.edu/portal/Design-patterns-in-Java-LiveLessons-Douglas-C./cCtDsphvoJU/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.library.mst.edu/portal/Design-patterns-in-Java-LiveLessons-Douglas-C./cCtDsphvoJU/">Design patterns in Java LiveLessons, Douglas C. Schmidt</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.library.mst.edu/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.library.mst.edu/">Missouri University of Science & Technology Library</a></span></span></span></span></div>
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.library.mst.edu/portal/Design-patterns-in-Java-LiveLessons-Douglas-C./cCtDsphvoJU/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.library.mst.edu/portal/Design-patterns-in-Java-LiveLessons-Douglas-C./cCtDsphvoJU/">Design patterns in Java LiveLessons, Douglas C. Schmidt</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.library.mst.edu/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.library.mst.edu/">Missouri University of Science & Technology Library</a></span></span></span></span></div>