Coverart for item
The Resource GPU Pro2 : advanced rendering techniques, edited by Wolfgang Engel

GPU Pro2 : advanced rendering techniques, edited by Wolfgang Engel

Label
GPU Pro2 : advanced rendering techniques
Title
GPU Pro2
Title remainder
advanced rendering techniques
Statement of responsibility
edited by Wolfgang Engel
Title variation
GPU Pro 2
Contributor
Subject
Language
eng
Summary
"This book contains many chapters describing the latest developments in computer graphics rendering on the GPU. Written by game programming experts, each contribution covers advanced rendering techniques that run on the DirectX and OpenGL run-time with any shader language available. The book's sections cover topics in mathematics of computer graphics, rendering, global illumination, handheld devices, 3D engine design, and GPGPU"--
Member of
Assigning source
Provided by publisher
Cataloging source
SINTU
Dewey number
006.6
Illustrations
illustrations
Index
no index present
LC call number
T385
LC item number
.G6885 2011
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/relatedWorkOrContributorName
Engel, Wolfgang F
http://library.link/vocab/subjectName
  • Rendering (Computer graphics)
  • Graphics processing units
  • Computer graphics
  • Real-time data processing
  • COMPUTERS
  • Computer graphics
  • Real-time data processing
  • Rendering (Computer graphics)
Label
GPU Pro2 : advanced rendering techniques, edited by Wolfgang Engel
Instantiates
Publication
Bibliography note
Includes bibliographical references
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
1. Geometry manipulation / Wolfgang Engel, editor -- 2. Rendering / Christopher Oat, editor -- 3. Global illumination effects / Carsten Dachsbacher, editor -- 4. Shadows / Wolfgang Engel, editor -- 5. Handheld devices / Kristof Beets, editor -- 6. 3D engine design / Wessam Bahnassi, editor -- 7. GPGPU / Sebastien St-Laurent, editor
Control code
768474957
Dimensions
unknown
Extent
1 online resource (xvii, 480 pages)
Form of item
online
Isbn
9781439865606
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other physical details
illustrations
http://library.link/vocab/ext/overdrive/overdriveId
cl0500000438
Sound
unknown sound
Specific material designation
remote
System control number
(OCoLC)768474957
Label
GPU Pro2 : advanced rendering techniques, edited by Wolfgang Engel
Publication
Bibliography note
Includes bibliographical references
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
1. Geometry manipulation / Wolfgang Engel, editor -- 2. Rendering / Christopher Oat, editor -- 3. Global illumination effects / Carsten Dachsbacher, editor -- 4. Shadows / Wolfgang Engel, editor -- 5. Handheld devices / Kristof Beets, editor -- 6. 3D engine design / Wessam Bahnassi, editor -- 7. GPGPU / Sebastien St-Laurent, editor
Control code
768474957
Dimensions
unknown
Extent
1 online resource (xvii, 480 pages)
Form of item
online
Isbn
9781439865606
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other physical details
illustrations
http://library.link/vocab/ext/overdrive/overdriveId
cl0500000438
Sound
unknown sound
Specific material designation
remote
System control number
(OCoLC)768474957

Library Locations

    • Curtis Laws Wilson LibraryBorrow it
      400 West 14th Street, Rolla, MO, 65409, US
      37.955220 -91.772210
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