COMPUTERS -- Programming | Games
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The concept COMPUTERS -- Programming | Games represents the subject, aboutness, idea or notion of resources found in Missouri University of Science & Technology Library.
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COMPUTERS -- Programming | Games
Resource Information
The concept COMPUTERS -- Programming | Games represents the subject, aboutness, idea or notion of resources found in Missouri University of Science & Technology Library.
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- COMPUTERS -- Programming | Games
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- bisacsh
85 Items that share the Concept COMPUTERS -- Programming | Games
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- 3D math primer for graphics and game development
- Actionable gamification : beyond points, badges, and leaderboards
- Agile game development with Scrum
- Android arcade game app
- Android game programming for dummies
- Android studio game development : concepts and design
- Beginning Android games
- Beginning Android tablet games programming
- Beginning Facebook game apps development
- Blender for animation and film-based production
- Building a 2D game physics engine : using HTML5 and JavaScript
- Building a 3D game with LibGDX : learn how to build an exciting 3D game with LibGDX from scratch
- Building interactive worlds in 3D : virtual sets and pre-visualization for games, film, and the Web
- Buttonless : incredible iPhone and iPad games and the stories behind them
- Cocos2d-x by example beginner's guide : with one of the most popular open source frameworks in the world
- Computer graphics : from pixels to programmable graphics hardware
- Construct Game Development Beginner?s Guide
- C♯ game programming cookbook for Unity 3D
- Developing 2D games with Unity : independent game programming with C#
- Developing games on the Raspberry Pi : app programming with Lua and LÖVE
- Digital character development : theory and practice
- Digital holography
- Essential skills for 3D modeling, rendering, and animation
- GPGPU programming for games and science
- GPU Pro 3 : advanced rendering techniques
- GPU Pro 4 : advanced rendering techniques
- GPU Pro 6 : advanced rendering techniques
- Game AI pro2 : collected wisdom of game AI professionals
- Game character creation with Blender and Unity
- Game design theory : a new philosophy for understanding games
- Game design workshop : a playcentric approach to creating innovative games
- Game development and simulation with Unreal technology
- Game hacking : developing autonomous bots for online games
- GameMaker : Studio For Dummies
- GameMaker cookbook : over 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system
- Getting started with Unity 5.x 2D game development : build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas
- Gideros Mobile Game Development : a practical guide to develop exciting cross-platform mobile games with Gideros
- Graphics shaders : theory and practice
- HTML5 game development from the ground up with Construct 2
- HTML5 game engines : app development and distribution
- Hacking the Kinect
- IOS 7 Game Development
- IOS game programming with Xcode and Cocos2d
- IPhone game blueprints : develop amazing games, visual charts, plots, and graphics for your iPhone
- Instant LEGO Mindstorm EV3 : your guide to building and programming your very own advanced robot using LEGO Mindstorm EV3
- Instant Raspberry Pi Gaming
- Introducing JavaScript game development : build a 2D game from the ground up
- Introduction to game physics with Box2D
- Java game development with LibGDX : from beginner to professional
- Learn C++ for game development
- Learn Pixi.js : create great interactive graphics for games and the Web
- Learn Unity 3D programming with UnityScript : Unity's JavaScript for beginners
- Learn iPhone and iPad cocos2d game development
- Learn to program with Scratch : a visual introduction to programming with games, art, science, and math
- Learning C# programming with Unity 3D
- Learning Java through games
- LibGDX game development essentials
- Making isometric social real-time games with HTML5, CSS3, and Javascript
- Mastering Unity 2017 game development with C# : create professional games with solid gameplay features and professional-grade workflow
- Mathematical structures for computer graphics
- Minecraft for dummies
- Multiplayer game programming : architecting networked games
- Multithreading for visual effects
- OpenGL game development by example : design and code your own 2D and 3D games efficiently using OpenGL and C++
- Raspberry Pi gaming : design, create, and play all kinds of video games on your Raspberry Pi computer
- Raspberry Pi robotics projects : get the most out of Raspberry Pi to build enthralling robotics projects
- SFML game development by example : create and develop exciting games from start to finish using SFML
- Secure development for mobile apps : how to design and code secure mobile applications with PHP and JavaScript
- Spring Boot 2 recipes : a problem-solution approach
- Stencyl essentials : build beautiful, unique, cross-platform games rapidly with the free Stencyl 2D game engine and toolset
- Swift 2 blueprints : sharpen your skills in Swift by designing and deploying seven fully-functional applications
- Swift game development : learn IOS 12 game development using SpriteKit, SceneKit and ARKit 2. 0
- The aesthetic of play
- The golden age of video games : the birth of a multi-billion dollar industry
- The uncanny valley in games & animation
- Unity 2017 game optimization : optimize all aspects of Unity performance
- Unity 2017 mobile game development : build, deploy, and monetize games for Android and iOS with Unity
- Unity 3.x scripting : write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game
- Unity 4 fundamentals : get started at making games with unity
- Unity for absolute beginners
- Unreal development kit game design cookbook : over 100 recipes to accelerate the process of learning game design with UDK : [quick answers to common problems]
- Unreal engine game development blueprints : discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructions
- Virtual reality : concepts and technologies
- Vulkan cookbook : work through recipes to unlock the full potential of the next generation graphics API--Vulkan
- Writing Game Center apps in iOS
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.library.mst.edu/resource/8mwesyVHdp8/" typeof="CategoryCode http://bibfra.me/vocab/lite/Concept"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.library.mst.edu/resource/8mwesyVHdp8/">COMPUTERS -- Programming | Games</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.library.mst.edu/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.library.mst.edu/">Missouri University of Science & Technology Library</a></span></span></span></span></div>