COMPUTERS -- Digital Media | Graphics Applications
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The concept COMPUTERS -- Digital Media | Graphics Applications represents the subject, aboutness, idea or notion of resources found in Missouri University of Science & Technology Library.
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COMPUTERS -- Digital Media | Graphics Applications
Resource Information
The concept COMPUTERS -- Digital Media | Graphics Applications represents the subject, aboutness, idea or notion of resources found in Missouri University of Science & Technology Library.
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- COMPUTERS -- Digital Media | Graphics Applications
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91 Items that share the Concept COMPUTERS -- Digital Media | Graphics Applications
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- 3D motion graphics for 2D artists : conquering the 3rd dimension
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- Absolute beginner's guide to Microsoft Office PowerPoint 2003
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- AutoCAD 2011 & AutoCAD LT 2011 bible
- Autodesk 3ds Max 9 essentials
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- Cinema 4D : the artist's project sourcebook
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- Creating visual effects in Maya : fire, water, debris, and destruction
- CryENGINE 3 Game Development Beginner's Guide
- Data insights : new ways to visualize and make sense of data
- Data points : visualization that means something
- Digital geometry in image processing
- Digital modeling of material appearance
- Digital sculpting with Mudbox : essential tools and techniques for artists
- Essential CG lighting techniques
- Essential CG lighting techniques with 3ds max
- Essential ZBrush
- Figures, characters and avatars : the official guide to using daz studio to create beautiful art
- Foundations of 3D computer graphics
- From darkroom to Lightroom
- FusionCharts beginners guide : the official guide for fusioncharts suite : create interactive charts in JavaScript (HTML5) and Flash for your web and enterprise applications
- GPU Pro 3 : advanced rendering techniques
- GPU Pro 4 : advanced rendering techniques
- Geometric algebra for computer science : an object-oriented approach to geometry
- Gimp 2.8 for photographers : image editing with open source software
- Google SketchUp and SketchUp Pro 7 bible
- Graphics gems III
- Graphics gems V
- Graphics shaders : theory and practice
- Graphics tablet solutions
- Handbook of computer aided geometric design
- How to cheat in Photoshop elements 11 : release your imagination
- ImageMagick tricks : web image effects from the command line and PHP : unleash the power of ImageMagick with this fast, friendly tutorial and tips guide
- Inkscape : beginner's guide
- Inside Photoshop CS
- Introducing Autodesk Maya 2013
- Introducing Mudbox
- Introducing ZBrush
- Introducing ZBrush
- JPEG2000 standard for image compression : concepts, algorithms and VLSI architectures
- LabVIEW : a developer's guide to real world integration
- Level of detail for 3D graphics
- Manga Studio for dummies
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- Mastering Blender
- Mastering Manga Studio 5 : an extensive, fun, and practical guide to streamlining your comic-making workflow using Manga Studio 5
- Mastering Photoshop layers : a photographer's guide
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- Mental ray for Maya, 3ds max, and XSI : a 3D artist's guide to rendering
- Microsoft Visio 2010 step by step
- Non-photorealistic computer graphics : modeling, rendering, and animation
- OGRE 3D 1.7 beginner's guide : create real time 3D applications using OGRE 3D from scratch
- OpenGL Insights
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- Papervision3d essentials : create interactive Papervision3D applications with stunning effects and powerful animals
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- Physically based rendering : from theory to implementation
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- Professional WebGL programming : developing 3D graphics for the web
- Programming Interactivity
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- Pyramid algorithms : a dynamic programming approach to curves and surfaces for geometric modeling
- Real-time shader programming : covering DirectX 9.0
- Renderização com mental ray & 3ds Max
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- The visualization handbook
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- Visual Basic graphics programming
- Visual alchemy : the fine art of digital montage
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- ZBrush character creation : advanced digital sculpting
- ZBrush character creation : advanced digital sculpting
- ZBrush professional tips and techniques
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.library.mst.edu/resource/KV85jrOHxNI/" typeof="CategoryCode http://bibfra.me/vocab/lite/Concept"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.library.mst.edu/resource/KV85jrOHxNI/">COMPUTERS -- Digital Media | Graphics Applications</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.library.mst.edu/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.library.mst.edu/">Missouri University of Science & Technology Library</a></span></span></span></span></div>